Skip to main content

The Prince Of Persia Warrior Within

When I first saw the Prince Of Persia The Sands Of Time I was shocked by the graphics of the game....I was totaled stunned by the smoothness and flow of graphics but the one thing that took all the pleasure off the game was the way Prince used to find his way...It stuck my mind that he is on the mercy of the his enemies... If anyone has seen the start of the game he might have noticed that the Prince found his way through a wall when it was broken down in enemy shelling.

Next step, I quit the game....Not long after that its sequel THE PRINCE OF PERSIA WARRIOR WITHIN was released. I said to myself in amazement "Was the previous game a hit that they made another one on the same theme".. Well the gamer in me wanted to give it a shot.

POPWW started with a great video that showed prince running away from someone or something. The video was catchy. The Prince I noticed was different from that in POPTSOT. The fear was clear in his eyes. I just wanted to know what was prince running from. Then came a good battle with Shahdee. It was tiring the first time. And the cut scene with the Old Man made me play this game.

The game has killer graphics and awesome sound effects. The most impressive was the combat style the Ubisoft People have developed. They call it free style combat. One can have their enemies killed in the way they want.

Another fabulous achievement of this game is the story of the game. This game revolves over the Prince who knows his fate that he will be killed by the Guardian Of Time, a Beast named Dahaka, who is undefeatable. The Prince uses every ounce of his strength to change his fate.

Well, there are many aspects of the story which are to be left for gamers to discover, I won't ruin their fun.

One thing i guarantee is that it is fun to play and at times when it is hard to find the way and gamers get depressed the music encourages them ever second to look for another second.

It changed my view on how games are to be played. My Rule Now Is SHOW NO PREJUDICE. I also played the first part that is POPTSOT and the concluding part that is Prince Of Persia The Two Thrones which actually ends the story in a really great and satisfying way.

I completed the game in gross 20 hours the first time and since then I have completed it 11 times including 8 complete endings. And my latest and best time for this game is 6 and a half hours

This Game Surely Rocks.

Comments

Popular posts from this blog

The Mayor of Utopia and the Problem with Freedom

As a long-time fan of management games like SimCity, Cities: Skylines, and Anno, I often find myself looking at real-world maps and imagining how I would plan a city. It's a creative exercise, a way to build worlds in my mind. Recently, one of these thought experiments took a strange and contemplative turn. ​It started, as it always does, with a grand vision. I imagined a new city, an urban utopia. In my city, the infrastructure would be flawless and all resources would be absolute. Residents would enjoy free electricity, free food, free healthcare, and free education. Wide, spacious lanes would make driving a pleasure, not a chore. As the benevolent mayor of this perfect city, I'd also ensure my citizens were well-entertained, in the way they wanted and when they wanted. For myself, I pictured a simple pleasure: driving up to the top of the hill next to the river on quiet nights to stargaze while listening to old Bollywood songs. ​As the city grew in my mind, I thought, "...

The DOOM of Sword Slashing

After I played Prince Of Persia Warrior Within I never thought that I would be playing a shooting game, but DOOM 3 came to me as a gift from my good old friend. I had got my new computer 3 days ago and wanted to buy POPWW so that i can again slash some sand demons. But I had no money left to buy the game. When my friend heard that I have got a new computer with high end configuration, he gifted me with DOOM 3. When I received the game I was disappointed and thought he should have gifted me POPWW, he should have known what my favorite game is. By that time I had completed POPWW just three times on my other friend's PS2. I wanted POPWW be the first game on my computer, but ok lets us what DOOM has. I installed it and stated the play and hey the game stuck!!! I then had to decrease the graphics details of the game and restart the computer. I started the game again. And was shocked to have a game with the graphics more than POPWW. I was upset as...

Mixing Passions: Game Testing and Driving Simulators

I recently had a chance to mix two of my passions together: driving simulators and game testing. I have been playing driving simulators for a while now, always wondering how closely they can simulate not just real-life scenarios, but everything down to the limits of physics. While researching this, I came across few concepts that are common in simulator studios, but have been absent in conventional game studios.  It is important to understand that a simulator should primarily be seen as a training tool rather than just an entertaining experience. Keeping that in mind, I read about training scars. Training Scar Let me explain. A training scar is an incorrect or bad habit that a person develops during training that can make an action inadequate, inefficient, or in some cases, counterproductive. This is easy to develop while working with simulators, as there are several aspects where the simulator does not completely replicate real life. One training scar that come...